Fallout 76 is the 477th episode of Fandom Games' comedy series Honest Game Trailers. It was written by Bailey Meyers, Max Song, and Spencer Gilbert, and narrated by Jon Bailey as Epic Voice Guy. It parodies the action role-playing video game Fallout 76. It was published on May 21, 2024. It has been viewed over 50,000 times.
Script[]
In a world where even the normies know what Fallout is, comes a post-apocalyptic experience, that's brave enough to ask the question, "What if Fallout was, like, kinda boring?"
Fallout 76
Dive face-first into that radioactive puddle that is Fallout, as the live-action adaptation from real-life Vault-Tec (Amazon MGM Studios) brings both old and new players into Appalachia for their own atomic adventure, and to endure the real Fallout experience, including utterly terrible performance, a somehow controversial collector's edition (multiple articles pop up detailing the controversy surrounding the collector's edition's canvas bags), some more shady marketing practices (multiple articles pop up detailing the controversy surrounding bottles of "Nuka Dark" rum), and of course, Bethesda's signature bevy of bugs. Honestly, I can't think of a better example of a corporation doing experiments at the cost of people's well-being, and then having it spectacularly blow up in their faces; it's like there's a lesson to be learned in Fallout or something. Well, not from 76; this one is about a giant bat that gives you zombie brain syphilis. Wait! Where are you going?! Hold on, hold on, hold on; it's nothing a little free online currency can't make up for, right? Right?! We even have the Mothman! I really can't believe everyone left...
Explore the title that you were supposed to get five years ago, as 76 finally adds, well, the rest of the game, with branching storylines, more player events, NPCs that actually do stuff, different game modes, and a ton of new cosmetics, that you mostly still have to pay for, but not in bottle caps; in real money, for grown-ups. At least they can finally say with confidence that this is definitely... a game now.
Todd Howard: All of this just works. It's not-- I'm not kidding.
In Fallout: New Vegas, you were left for dead in a shallow desert grave. In Fallout 4, you were left for dead in a cryogenic pod. Now, you'll slip on the jumpsuit of a former Vault 76 resident, and accidentally sleep... through... your alarm. It's serious business, guys! You're late for your first day of going outside? How are you going to know where to sit at lunch? Fortunately, the half-dozen other people in this world have plenty of fetch quests for you to do, all while dodging crispy zombies, mutated animals, and scariest of all, your fellow players. Come on, dude! How many of those do you have?! I don't want to make any accusations here, but this guy can't damage me unless I fight back, so I'm just assuming he's a nasty freak getting his rocks off. Yeah, you like that, you little pervert? You sick f*ck? I bet you do! Yeah, firebomb me, Daddy...
Entrench yourself in the mechanics of 76, which takes the usual "digging through trash and killing anything that moves" formula, and makes the trash pile exactly the size of West Virginia, as you channel your inner survivalist, to create the absolutely pathetic bachelor apartment of your dreams. It's like nature taking its course, like the regal falcon crafting its nest, or the majestic beaver building its dam, but... with tons of garbage.
Then, be mystified by how classic Fallout mechanics have been adjusted for the online space, as they revamp the V.A.T.S. system where, instead of slowing down time and calculating a strategy, they just let you auto-fire like you just bought a Chinese Counter-Strike hack. Then, sprinkle in a couple of co-op open world events, a talent system that's also a gacha system -- Because who doesn't like to gamble with game mechanics? -- and exciting new diseases that really give the game a post-apocalyptic Oregon Trail feel, all of which gives you a beautiful disaster of a Fallout game that will definitely scratch that itch, if you decide not to just play New Vegas for the fifth time, and maybe you might... even... enjoy it? Oh, wait, no; I just got dysentery and I sh*t myself to death. Welp, I left this game like it started: crapping its pants. Wow, what a profound and truly full-circle experience...
So zip up that jumpsuit, grab your duct tape and wonderglue, and get ready to experience the Apocalypse as it would actually be: full of people you don't want to talk to, diseases you don't want to catch, and way too many goshdarn microtransactions. But hey, at least you get to listen to "Take Me Home, Country Roads" on the radio; that'll get you through anything.
Starring: Endless Fetch Quests; Lazy Writing; Having to Evacuate an Area Because Someone Else Is About to Nuke It; Those Stupid Enclave Laser Doors; The Game Crashing Right as You've Alllmost Killed the Scorchbeast Queen; The Eerie Specter of Todd Howard Watching Your Every Move...; The Feeling That Maybe You Should Just Revisit Fallout 3, or Fallout: New Vegas, or Screw It, Even Fallout 4 Instead; and This Fu@king Guy (shows a "Disconnected From Server" pop-up).
Fallout 76: Bat-tle Royale
So all of the other Fallouts are interesting stories about factions of people being trapped in endless cycles of violence and vengeance, and this one is about how you should avoid giant diseased bats? Ugh, this is just like The Hunger Games: The Ballad of Songbirds & Snakes all over again! The point of that movie was not to get rabies, right? (shows Jessup Diggs panicking after having water thrown at him due to his rabies and falling to his death)
Viewer Comments[]
Please Say "they're masterworks all, you can't go wrong!" - mog0712
Please say, "Hi Five that pawn, you monster!" - LeeGinSing
In honor of the Sphinx, please say: "That's how it all started, that smile, that darn smile". - nishidohellhillsruler6731
Please say, "Kept you waiting, huh?" - jokingbat5
Please say: Jason, have you had your bedtime biscuits? - DaveLanki
Trivia[]
Reception[]
Production Credits[]
Written by: Bailey Meyers, Max Song, and Spencer Gilbert
Edited by: Max Song
Produced by: Bailey Meyers & Max Song
Post-Production Supervisor: Emin Bassavand
Content Manager: Mikołaj Kossakowski
Post-Production Specialist: Rebecca Castaneda
Assistant Editor: Kayla Fyfe
Director of Video Production: Max Dionne